local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.MainID = 72144
L0_1.ActorAlias = "72144"
L1_1 = {}
L1_1.q7214401 = 7214401
L1_1.q7214410 = 7214410
L1_1.q7214411 = 7214411
L1_1.q7214413 = 7214413
L1_1.q7214403 = 7214403
L1_1.q7214404 = 7214404
L1_1.q7214405 = 7214405
L1_1.q7214406 = 7214406
L1_1.q7214407 = 7214407
L1_1.q7214408 = 7214408
L1_1.q7214412 = 7214412
L1_1.q7214414 = 7214414
L1_1.q7214409 = 7214409
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 20082
L2_1.alias = "NPC20082"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.NPC20082Data = L2_1
L2_1 = {}
L2_1.id = 20260
L2_1.alias = "Npc20260"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc20260Data = L2_1
L2_1 = {}
L2_1.id = 308801
L2_1.alias = "Npc308801"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc308801Data = L2_1
L2_1 = {}
L2_1.id = 3088
L2_1.alias = "Npc3088"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc3088Data = L2_1
L0_1.Npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.alias = "Q7214403Trigger"
L2_1.script = "Actor/Gadget/Q7214403Trigger"
L2_1.id = 70900002
L3_1 = sceneData
L4_1 = L3_1
L3_1 = L3_1.GetDummyPoint
L5_1 = 3
L6_1 = "Q72144ASCamp"
L3_1 = L3_1(L4_1, L5_1, L6_1)
L2_1.point = L3_1
L1_1.Q7214403Trigger_ = L2_1
L0_1.Datas = L1_1
return L0_1
